“Alita: Battle Angel” Loses The Fight

When I get in a review-writing-slump, I find that it either takes a really good movie or a really bad movie to pull me out of it. Alita: Battle Angel was going to sway me one way or the other and, well… it worked.

Taking place several centuries in the future, human(and cyborg)kind live in a world recovering from war. Alita (Rosa Salazar) is saved from a scrapyard by Dr. Dyson Ido (Christoph Waltz) who takes her in and repairs her. When she wakes up, she has no memory of who she is or who she was. A visually-intriguing quest ensues as she rediscovers her purpose, finds love and stands up to evil.

From the creators of Avatar and Sin City, Alita: Battle Angel had a budget of over 200 million and was in the making for nearly 20 years. With that type of money and creative geniuses behind it, it was sure to be one of the best cinematic experiences of the year, right?

While the CGI was seamless and nothing like I had ever seen before, not even that can save the clunky storyline that feels more like a Disney Channel Original movie than a PG-13 blockbuster experience. I wanted this movie to be good SO badly but I found myself laughing out loud at one point because it was so cheesy. The first 10 minutes will get you enticed – The CGI behind the character Alita is revolutionary. However, as the movie goes on, it almost felt like the designers gave up.

Overall, Alita was disappointing, messy, over-done and a complete let-down. The best thing to come out of it was it inspired me to write again. If you check it out, do it for the incredible CGI but just know it’s not worth the 2 hours.

Alita: Battle Angel is now playing in theaters.

Score: ★★½ /5

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